I've recently started making a game. I don't actually know why I started, but I just thought of a cute little idea and realised that I'd probably be able to make it if I put my mind to it. It's still in the VERY early stages, and is just a prototype at the moment, but I can already tell that it's gonna be fun to play just from what I've got working right now.
The game's gonna be called something along the lines of Pet Shop, and it's all about putting together pet bundles. An attribute will appear in the middle of the board, and then you have to place it in a pen. The point will be to get all the attributes of a pet (so the animal, the house, the toy, and the food) together in a pen (each blue area is a pen), which will then get you money (or points I guess). There's also stuff you can't do, like put a bird and a cat together, in which case you'll loose everything that's in the pen with the conflicting animals.
I'm still trying to figure out the game play exactly, but there'll be a time delay that lets you move the conflicting animals away from each other before they fight. I'm also trying to figure out some other details like how the points will work, when and how you loose lives, how you can flush the pens etc. Hopefully that'll all fall into place :)
Matt's been doing the graphics as I've been going along, and we've got a fish and a steak so far :) I really like what he's done and I think it's gonna look really cute when we're done with it. Please ignore the ugliness of the title and the white background etc, it's still a working progress!
So I'll keep posting about my progress and hopefully I'll have a prototype to put on here pretty soon. Watch this space :)
Tuesday, June 26, 2007
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1 comment:
So its kinda like tetris crossed with bejewelled crossed with... I dont know. Nice.
Could be fun to port it to the DS - it would be cool to play with the stylus ;)
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